I am currently experimenting with Stochastic music (music that is created by a computer program and a random process), hopefully I will be able to use this in some of the games I intend to make over the next few years.
August 1st, 2009
July 29th, 2009
I've been experimenting with Markov-chain generated music. As I am not a musical composer, my standards for "success" are rather limited.
July 6th, 2009
OK, after a bit of work, I think I have something cool, geeky, and handy for board gaming. I have created a set of dice whose behaviour is consistent with the Gambler's fallacy: The dice remember what has been rolled, so that previously-rolled numbers are less likely. (It also supports normal dice if you prefer them).
( Read more... )Needless to say, a downloadable Widget version will be coming soon.
October 5th, 2006
OK, my minesweeper-inspired game has been updated with all new graphics:

You can download it from macupdate: http://macupdate.com/info.php/id/21295
I'm in the process of getting the shop ready for some newly finished products; I'll update again when it's all sorted.

You can download it from macupdate: http://macupdate.com/info.php/id/21295
I'm in the process of getting the shop ready for some newly finished products; I'll update again when it's all sorted.
September 9th, 2006
As promised, here is a screenshot of the game I'm working on:

September 6th, 2006
Though I'm still waiting for the new hardware to arrive, I've gotten bored and have started work on yet another mini-project. This one is a game in the vein of Bejeweled. Screenshots soon...