Kitsune Software

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August 1st, 2009

Stochastic music

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I am currently experimenting with Stochastic music (music that is created by a computer program and a random process), hopefully I will be able to use this in some of the games I intend to make over the next few years.



July 29th, 2009

Music

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I've been experimenting with Markov-chain generated music. As I am not a musical composer, my standards for "success" are rather limited.

http://kitsunesoftware.com/Misc/test.mid

July 6th, 2009

Intuitive dice

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OK, after a bit of work, I think I have something cool, geeky, and handy for board gaming. I have created a set of dice whose behaviour is consistent with the Gambler's fallacy: The dice remember what has been rolled, so that previously-rolled numbers are less likely. (It also supports normal dice if you prefer them).

And here it is.

Read more... )

Needless to say, a downloadable Widget version will be coming soon.

October 5th, 2006

Minesweeper revamped!

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KitsuneSoftware
OK, my minesweeper-inspired game has been updated with all new graphics:

screenshot

You can download it from macupdate: http://macupdate.com/info.php/id/21295

I'm in the process of getting the shop ready for some newly finished products; I'll update again when it's all sorted.

September 9th, 2006

Screenshot time

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As promised, here is a screenshot of the game I'm working on:

September 6th, 2006

While I wait...

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Though I'm still waiting for the new hardware to arrive, I've gotten bored and have started work on yet another mini-project. This one is a game in the vein of Bejeweled. Screenshots soon...
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